Courses

Explore Our Range of Courses

The 'First Screw' Starter

Level: Beginner

Goal:

Learn the Rules of Hardware & Tool Safety.

What They Build:

The "Hello World" Project.

Details:

  • Kids meet their first screwdriver, pliers, and safety goggles.
  • We teach them how to disassemble without crushing it (yet!).
  • Breakage Policy: If a screw pops loose during training, we call it "Practice Mode." No fees!
  • Key Skill: Knowing where the screws go back before you start the "Big Game."
  • Perfect For: Kids who have never opened a box of electronics before.

The 'Glitch Hunter'

Level: Intermediate (Ready to Dig Deep)

Goal:

Master Reverse Engineering & Part Identification.

What They Build:

Disassemble, explore, and rebuild

Details:

  • The Exploration: Take apart real laptops and consoles to discover the "Black Box" parts inside (CPU, RAM). See how hardware components interact seamlessly within a system.
  • Breakage Policy: Broken batteries or cracked screens? Consider them "Clues." We don’t charge for clues! It’s all part of the discovery process.
  • Key Skill: Mapping electricity flow through a motherboard like a detective tracing digital paths.
  • Perfect For: Curious kids who ask, "How does this actually work?" instead of just "What do I use this for?"
weekends-summer-class-kids-get-hands-on-skills

The "Circuit Whisperer"

Level: Advanced (Wires & Logic)

Goal:

Learn the Rules of Hardware & Tool Safety.

What They Build:

A working gadget they built from scratch.

Details:

  • Data & Software Synergy: Learn how data transfers between hardware and software resources. Understand exactly how hardware and software work together to run your favorite games and apps.
  • Breakage Policy: We provide dedicated practice boards specifically for every "oops moment." Don't worry if a solder joint cracks—we use these for learning.
  • Key Skill: Fixing the thing that broke, not just taking it apart. You will learn troubleshooting before assembly.
  • Perfect For: The "Hard Mode" kids who want to fix what’s broken and move beyond just opening devices.

The 'Future Maker'

Level: Master (Full Studio Access)

Goal:

Design & Build Custom Gadgets from Scratch.

What They Build:

Their Own Unique Tech Toy.

Details:

  • Combine circuits, lights, and sensors to build their own "Gadget of Choice."
  • Turn a broken sensor into a functional project that takes home.
  • Breakage Policy: This is the "Boss Fight" track. Breaking parts is expected when you're making art!
  • Key Skill: Creating from scratch, not just fixing. You become the inventor.
  • Perfect For: Kids ready to leave as confident tech creators.

Pricing

Tech Explorer

Duration: 4 Sessions

(2 Weekend Days)

Focus:

Curiosity, Safety, & Disassembly Basics

Curriculum Highlights:

Introduction to hardware tools and safety protocols.
Safe disassembly of legacy devices (laptops/printers).
Understanding basic components (CPU, RAM, Batteries).

End Result:

“Tech Explorer Badge” & Ability to safely open any consumer device.

Best For:

Kids who want a taste of tech and don't know where to start.

$900

Great Value!

Hardware Specialist

Duration: 8 Sessions

(4 Weekend Days)

Focus:

Tier 1 + Software Basics & Configuration

Curriculum Highlights:
Includes everything in Tier 1.
New: Installing OS updates, driver understanding, and peripheral configuration.
Learning how hardware interacts with software (drivers vs. firmware).

End Result:

“System Builder Certificate” & Can configure custom PC components for optimal performance.

Best For:

Kids interested in both making things work and fixing them.

$1600

Engineering Intern

Duration: 12 Sessions

(6 Weekend Days)

Focus:

Tier 2 + Electronics Mechanics & Soldering
Curriculum Highlights:
Includes everything in Tiers 1 & 2.
New: Basic soldering, circuit board tracing, and advanced PCB knowledge.
Working with small electronics (Smartwatches, Drones, etc.).

End Result:

“Mechanical Engineer Portfolio” & Can repair complex internal damage.

Best For:

Future engineers who want to understand the physics inside the devices.

$2400

Sold Out!

Master Maker

Duration: 16 Sessions
(8 Weekend Days)

Focus:

Tier 3 + Custom Design & Gadget Creation
Curriculum Highlights:

Includes everything in Tiers 1, 2, & 3.
New: Designing and building self-made gadgets from scratch (e.g., custom sensors, light boxes, or modified controllers).
Advanced troubleshooting and project showcase preparation.

End Result:

“Innovator Graduation” + A fully working gadget built by the student to take home.

Best For:

Parents seeking a deep-dive STEM experience that delivers tangible results.

$3500

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